
Skip the synapses if you don't want to go overboard with someone, for example. You only have to complete 1 synapse per day, so use that to balance out the experience gain. You should always prioritize leveling levels of "Daughters" in your pool (despite the fact that you will get extremely thick stat gains for each level).And it will just sink into meaningless routine and self-restraint in the gameplay. Thus, you may find yourself in a situation where you simply do not have time to level the sacrificial material. You might think for a second, like "Hmm, interesting stuff, makes the game more challenging and requires very strategic and smart play." And ok, you'll be partially right, unfortunately, leveling up takes a very long time, mainly because you can only complete 1 mission per character per day. Basically, you can heal your squad by sacrificing another squad of the same level or higher.

Othercide boss guide manuals#
If you've just completed the tutorial and have already checked the manuals (not the game's fault), you'll run into the sacrifice mechanic. The game punishes you tremendously for squad favoritism by sacrificing mechanics. Basically, before the memory and the first era Below I will try to warn you about some mechanical and design decisions that are quite counter-intuitive if you have played similar games before, so you may not have to get bored for moments due to mindless chores.


The game has a very unique (not necessarily good) development path. Tips and things you need to know Introduction
